"Rapid Fire Turrets excel at taking out Support units, and have no specific weaknesses against any other units."
~In-game description of Rapid Fire Turret
Rapid Fire Turrets are basic turrets that fire bolts at any enemies within range. They are most effective against Support units, such as Medic Droids and Repair Droids, and have preferential targeting against them (the instant a support unit gets in their range they immediately switch targeting to it no matter what else is nearby) so be very careful about the positioning of your support units when going against these turrets.
Offensive: N/A Edit
Defensive: Place them in a circular pattern (in other words, the corners of your layout) to maximize defensive power against support units. Edit
Level 8 90px
|Level||Headquarters level required||Alloy cost||Cumulative cost||Build/upgrade time||Hitpoints||Damage per second|
|5||5||100,000||179,500||1 day 12 hr||14,500||1,450|
|6||6||250,000||429,500||2 days 12 hr||16,000||1,600|
Update History Edit
- Upgrade Differences
- Level 1 Turrets appear as durasteel block with ports to either side with lights, on top is the gun turret which rotates a full 360 degrees and is able to move 90 degrees upward.
- Level 2 Turrets add dark reinforcemetns to the sides as well as the top.
- Level 3 Turrets add even more reinforcement, now with small exhaust ports to two sides.
- Level 4 Turrets revamps the turret to a darker shade with blue markings, the turret now stands atop a solid base.
- Level 5 Turrets
- Level 6 Turrets