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Rapid Fire Turrets are basic turrets that fire bolts at any enemies within range. They are most effective against Support units, such as Medic Droids and Repair Droids, and have preferential targeting against them (the instant a support unit gets in their range they immediately switch targeting to it no matter what else is nearby) so be very careful about the positioning of your support units when going against these turrets. The rapid fire turret takes about 1 minute to complete but at Level 1 has 45 HP, but deals almost 23 HP every shot, these turrets are mainly in or behind walls. This turret may be not be in most bases, but may be strong against most units. In large numbers the Rapid fire turret can  destroy almost all strong units when at a high level, but may be destroyed easily.

Strategy[]

You could place them in a circular pattern (in other words, the corners of your layout) to maximize defensive power against support units. Rebels could put them next to Rocket Turrets, to take care of Repair Droids which are used to heal (important) vehicles

Gallery[]

Rebellion[]

Rapid Turret Lvl 1 - Rebel
Level 1
Rapid Turret Lvl 2 - Rebel
Level 2
Rapid Turret Lvl 3 - Rebel
Level 3
Rapid Turret Lvl 4 - Rebel
Level 4
Rapid Turret Lvl 5 - Rebel
Level 5
Rapid Turret Lvl 6 - Rebel
Level 6
Rapid Turret Lvl 7 - Rebel
Level 7
Rapid Turret Lvl 8 - Rebel
Level 8
Rapid Turret Lvl 9 - Rebel
Level 9
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Level 10

Empire[]

Rapid Turret Lvl 1 - Imperial
Level 1
Rapid Turret Lvl 2 - Imperial
Level 2
Rapid Turret Lvl 3 - Imperial
Level 3
Rapid Turret Lvl 4 - Imperial
Level 4
Rapid Turret Lvl 5 - Imperial
Level 5
Rapid Turret Lvl 6 - Imperial
Level 6
Rapid Turret Lvl 7 - Imperial
Level 7
Rapid Turret Lvl 8 - Imperial
Level 8
Rapid Turret Lvl 9 - Imperial
Level 9
Rapid Turret Lvl 10 - Imperial
Level 10

Statistics[]

Level Headquarters level required Alloy cost Cumulative cost  Build/upgrade time Hitpoints Damage per second
1 1 1,500 1,500 1 min 5,000 500
2 2 3,000 4,500 30 min 7,500 750
3 3 20,000 24,500 4 hr 9,000 900
4 4 55,000 79,500 16 hr 12,000 1,200
5 5 100,000 179,500 1 day 12 hr 14,500 1,450
6 6 250,000 429,500 2 days 12 hr 16,000 1,600
7 7 500,000 929,500 4 days 17,500 1,750
8 8 1,000,000 1,929,500 6 days 22,000 1,900
9 9 3,000,000 4,929,500 8 days ? ?
10 10 ? ? ? ? ?

Appearance differences by level[]

Level 1[]

Turrets appear as durasteel block with ports to either side with lights, on top is the gun turret which rotates a full 360 degrees and is able to move 90 degrees upward.

Level 2[]

Turrets add dark reinforcemetns to the sides as well as the top.

Level 3[]

Turrets add even more reinforcement, now with small exhaust ports to two sides.

Level 4[]

Turrets revamps the turret to a darker shade with blue markings, the turret now stands atop a solid base.

Level 5[]

Turrets

Level 6[]

Turrets

Trivia[]

Before choosing your faction, this turret is called the Autoturret in the building menu. It is also referred to as Autoturret in the dialog of Saponza

Star Wars Commander: Turrets
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